Wednesday, 4 August 2010

Why PlayStation Move Is Running A Marathon While Kinect Is Running A Sprint — “Twiggy” The PushSquare Opinionator - PushSquare.com

There’s acres of difference between the PlayStation Move and Kinect platforms. Some bloggers might wish you to believe otherwise, as they compare every intricate difference between the platforms. But if E3 taught us one thing, it’s that the platforms are distinctly unique. I see Kinect as a device to entice people into the XBOX platform. I don’t see that with the Move. I see the Move as a device aligned with the traditional PlayStation ethos: something for everyone.

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The original PlayStation and PlayStation 2 both captured multiple audiences. It’s always been Sony’s strongest suite to offer diversity. Take LittleBigPlanet: it’s a super-accessible, cutesy platformer. But it also one of the most hardcore experiences you can possibly have this generation. I feel that Kinect gives the XBOX an identity problem. The XBOX 360 has long defined itself as the most serious console of the bunch – but Kinect throws that image out of the window with abundance, and yet there is no middle-ground. Microsoft’s offerings span Kinect Sports to Halo – polar opposites. It’s clear they are attempting a splash – a blitz in the Wii market that will almost certainly make the hardware a moderate hit this Fall. And while bloggers will paint Move’s steady Holiday sales in a derogative light, it’s after this Christmas that I think the real motion control war will take place. Remember, slow and steady wins the race.


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